Multi-Media Artist & Game Designer

Digital work
with personality, play, and strong visual storytelling.

Creating interactive experiences across UI/UX, games, audio, and mixed media, blending technical craft with social Commentary.

Most Recent

Cycles: Beginnings After Endings

An scrollytelling webpage inspired by cosmological theories about how the universe might end and begin again.

View Webpage→

Portfolio Update

This site is still being updated. Check back over the next few weeks for more projects!.

About Me

Curious and Detail-driven

Portrait of Meghan Bosley

BA in Game Design and Interactive Media

West Virginia University 2022-2026

Hello, and welcome! I’m a multidisciplinary artist based in West Virginia, working across both digital and physical media, including video games, photography, painting, bookbinding, circuit-bending, and more!

I've been an artist for years now and spend most of my time experiementing with new ideas and technology. My recent projects, including Glory For Goblins and the in-progress photography series What The Eyes Cannot See, center on social commentary. These works engage with systems of power, examining themes such as abuse, discrimination, and social isolation. I am particularly interested in how these structures shape individual experience and collective perception. Living in West Virginia, I am also conscious of the environment and try to find way to incorporate environmentalist ideas into my work when possible.

I am skilled in Unreal Engine, Unity, Construct, Adobe Creative Suite, Autodesk Maya, HTML/CSS, JavaScript, and more.